Wednesday, November 14, 2018

Green Lantern 1

"Nobody panic. Chill. I've got this." Hal Jordan makes everything (besides holding down a steady job and a healthy relationship) look easy. And in many ways, so does Grant Morrison. What seems, on most pages, like a light-hearted comic to breeze through in a few minutes carries a lot of history behind it, with some foreshadowing and a bit of brutality.

The first panels of the run begin with a bit of numerology. Maxim Tox (seen for the first, and, apparently, last time) is a Green Lantern of Sector 2018, which is not so coincidentally our current year AD. So watch his story carefully, for therein lies a parable. As soon as he begins his fight to the finish against an arachno-pirate, Rokk and Sorban, gamblers from the planet Ventura, make a wager on the fight. Though Maxim Tox (= maximum toxicity, or toxic platitudes?) takes an initial setback (losing his ring finger) in stride, with three Green Lanterns backing him up, he does not survive the issue. Floozle Flem, a sentient GL virus infects the spider villain, making him beg for mercy, and setting up Tox with an "in Soviet Russia" joke ("You catch Floozle Flem!"). With characteristic and unbeatably succinct wit, Morrison has the crystal GL Chriselon respond to Tox's high-spirited rhetorical question with a curt "Yes." while a chicken-looking GL, Trilla-Tru, celebrates victory with a chicken-sounding "buck buck-AW!" In the very short time that we get to know Tox, we find out that he's a member of his home planet's nobility and all that Morrison, a non-noble Brit, brings along with it, and then Tox dies.

So, in just a few pages, and before the title character makes his first appearance, we find out so much about the direction of the series. First, Rokk and Sorban troubled Superman and Batman back in the Silver Age, making two real appearances before seeming to appear for the second Superman-Flash race back in Flash #175 (1967), though it was really a pair of other villains in disguise. So, we know that Silver Age lore (from the time that Morrison was 7 years old) is in play. The crystal Green Lantern, Chriselon, is apparently the successor to Silver Age Chaselon, from the same sector of 1416; Chaselon debuted in GL #9 (1961) and was later written into Final Crisis (with the single line, "Cease and desist!"), but later killed by Black Lanterns. We also see hubris and comedy suddenly give way to tragedy, which suggests that what starts off as easy victories for our hero(es) are apt to take a much darker turn. Finally, we see that another Silver Age creation, the Luck Lords who debuted to bedevil the LSH in Adventure Comics #343 (1966) are providing the substance of a larger threat that will carry well past this issue, as a Luck Dial allows the villains to beat and the other three fun GLs. Right there, we have the makings of a pretty good idea of how the multi-issue story arc will go: Hal Jordan's extraordinary skill and confidence will be put to the test – more than he knows – by characters who can manipulate the very rules of time and chance. Along the way, we're going to see some fun and some skillful use of Morrison's gift of creating wonderfully new, and sometimes disposable, side characters. And it will get dark, but who are we kidding: This is Hal Jordan – Hal Jordan! – of course he's going to win.

As Hal appears for the first time, staring at the skies before a quick date with "Eve" we are promptly shown where in Hal Jordan lore Morrison wants to take us. This is not 1960s test pilot Hal or early 1970s social justice Hal (and Ollie). This is late 1970s/early 1980s hitchhiking Hal, who is only magnificent when he's in costume, and fails at one job after another as he travels America like a beatnik from On the Road without the fun. Except that Hal, full of self doubt, is nowhere to be seen here. This Hal accepts his career setbacks as collateral damage. When reminded of his job failures, he shrugs it off with a smile. If this Hal is going to prove complex, it will not be due to anguish. But note carefully the recent items on his resume – a gas station named "52 Pick Up" (a reference to playing cards, games of chance), selling toys (befitting a superhero icon), and selling insurance (what makes everything right when bad luck turns against you). So when there's bad luck, a superhero comes and makes everything right. There are no accidents in these details.

Along the way, Morrison shows us the defining traits of Hal, and they're the same ones I highlighted in my review of Final Crisis: It's not Hal Jordan if he's not in hot water with the Guardians. When the issue begins, he's already had his lantern revoked for upgrades… a detail that is likely to be explained more later. Then, after saving Chriselon's life, the Guardians summon him to New Oa and it is revealed that the Guardians know that there is a traitor-to-be within the ranks of the GLs and they know who it will be… a mystery pending future issues, but who is it? Hal himself? Hal is also supremely self-confident, and when another GL, Chriselon thinks that he will die, Hal tells him that he won't, and Hal is right. Chriselon also tells us that three extremely dangerous space criminals are on the loose, and Hal, never concerned, goes to confront them alone. (The crashed ship with a dying GL inside, as Hal notes, is a deja vu to Hal's origin, but this time, the dying GL lives!) And part of his supreme confidence comes from his supreme skill: Nabbing the criminals is almost effortless. In fact, he has a laugh at their expense: When the criminal makes himself larger, and tries to threaten Hal, Hal's response is to say that he will "Laugh my ass off, probably." He's cool enough to say that and cool enough not even to chuckle when his estimate is right, and the criminal's leg bones shatter painfully under his own weight. And this shows us a trait of Hal that not all writers have asserted: This Hal is smart. He understands physics, and engineering, and mathematics, and he knows when a Luck Dial is fake, when a bunch of attackers is a colony creature with one brain, and when a "bum"'s reaction to guacamole pegs him as a Horminth Collective from Cluster World 3. (And I'm reminded that Morrison's response to Frank Miller's All Star Batman included the comment that Green Lantern is smarter than Miller wrote him.) Morrison's Hal Jordan is Hal Jordan at his best. He is easily worth more than three other Green Lanterns, and he knows it. He doesn't do scared, he doesn't rattle, he laughs off the "trouble" of his vagabond life and the cycle of disapproval and begrudging respect that the Guardians show him. He is the epitome of Tom Wolfe's The Right Stuff: An American male at the top of his game, with skill and confidence amplified to the extreme and intertwined to an extent as pure and intense as the unadulterated green of a green laser. This Hal is as good at what he does as Miller's Batman is good at what he does. Don't expect to see a complicated man in anguish, struggling with life's challenges. Hal is ready to beat and smirk his way through any such challenges, give or take a gigantic space armada or two.

A challenge worthy of him, however, is looming. We know that the villains of this story arc are trying to assemble five powerful artifacts and they already have two. We know that they are seeking to acquire control over reality itself, changing the predestined facts in the Book of Oa, and inevitably changing the rules of luck in their favor. And in a grotesque surprise, we see that they have a Yellow Lantern version of Hal, somehow related to the weaponers from Qward, and are harvesting the heart from its dead corpse. This subtly evokes the world of Sinestro, and it's as inevitable that Sinestro eventually show up in this run as Luthor and the Joker did in Morrison's runs on Superman and Batman. The only one missing for now is Carol Ferris.

But Morrison's plans are big. A final teaser page shows us Hal's verdant buddy Green Arrow and the Green Lantern of Earth-20 (a befanged version of Abin Sur). It looks already like the plan here is for a series that will run a couple of years, and the challenge for Morrison is how to make his Hal as purely skilled and confident as he's communicating here and for Hal's challenge still to be challenging.

17 comments:

  1. This issue has the instant feel of a first issue that's simple, but simple the same way Batman # 655 was simple. And then became an unfolding cross-section of an entire multifaceted web.

    Morrison's Hal is definitely channeling his own 1960s contemporary, Captain Kirk. He's pulpy, cocksure and confident, but not without that deeper level of thought.

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    1. Definitely the first shots of the world through Jim Gordon's glasses and the Joker being especially vicious – all of that was so much fun to read the first time, but also full of portents. We're sure to see more important patterns in this issue as time goes by but plenty are apparent already.

      In Batman #655, Morrison had a semi-new continuity to play with. With his Action run, he also had that. Here, there is no proximal reboot, but the personality of Hal is something Morrison is taking his own liberties with, incorporating older versions with his own ideals, and the difference from other recent versions is noticeably, but certainly OK with me.

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  2. Rikdad -- Great to see your thoughts on Morrison's Green Lantern. Like you point out, issue #1 is deceptively simple. It reminded me a bit of Batman and Robin #1, which seemed downright linear when compared to Batman RIP. And yet it set up a remarkable 16-issue run that led Dick and Damian on quite a journey. And this issue, like that #1, introduced quirky and visually compelling characters that make the story a feast for the eyes. We'll see where this heads!

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    1. MWTE, a nice point of comparison with R&B #1 is the number of original inventions, whereas Batman #655 gave us the Joker from the outset. Morrison seems as apt to channel 1964 and his own inventions as the Hal plotlines from 2016 and 2017. And I, for one, am here for it.

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  3. I think this is just Morrison-induced apophenia, but the scene with the heart of the Weaponer reminded me a lot of Multiversity: Ultra Comics. I doubt it's anything, but it did remind me that I wish we'd hear a peep about Multiversity Too

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    1. Bob, by coincidence, I recently read M: UC, and there is a common element of horror. To see our hero (or a version of him) ripped wide open is definitely horrible. But I want to see more. It looks to me like an effort by the Antimatter/Sinestro Corps/Qwardians to remake Hal, but on their side. And that calls to mind Morrison's Batman run and the almost ridiculous number of "other Batman" efforts ranging from the Club of Heroes to Doctor Hurt's three GCPD Batmen.

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    2. It could also follow the pattern of the corruption of a noble spirit in RIP/Final Crisis - literally possessing the heart of an alternate Green Lantern would match thematically with Hurt, Darkseid, and the Empty Hand.

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    3. Agreed, thought we don't know the nature of the half-dead Hal thing yet. Visually, I was reminded of Cyborg Superman, and we've seen Reverse Flash also with half his face gone. Maybe this thing (were it not dead already) could have joined the two of them and Two Face for the League of Half-Faced Villains.

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  4. Amazing review, as always. Just like you said, I like that Morrison writes Hal as an experienced GL, who knows details from the species he fights and uses that information to win. Lego Hal is funny but the real Hal is a true hero, not a clown.

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    1. Morrison said (I heard this on audio from a comic con) something like, "Superman isn't interesting when he's weak. Superman's interesting when he's strong." This is certainly the key to Morrison's take on Hal – this is going to be a god-beater of a version of Green Lantern, such as we saw (without the starring role) in Final Crisis.

      Many of the plot elements we've seen so far concern predestination and luck: things out of one's control. Meanwhile, one of Hal's defining traits is his strong will, something naturally opposed to predestination and luck. The eventual clash is going to be downright philosophical.

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  5. So so glad you are reviewing this series, Rikdad! I'm surprised you didn't mention the hidden-in-plain-view Dr. Manhattan (hydrogen) symbol in the middle of the Book of Oa splash. Do you think this series will connect to Doomsday Clock?

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  6. Collin, such a great point. I by default expect Morrison to make his own path and own sub-world, but it would make all the sense in the world if Dr. Manhattan's tinkering were relevant to this story, even if it's not the focus of it. Morrison has integrated Geoff Johns' plots into his stories before (such as the Batman clone from FC appearing in Blackest Night), and I think you're right, and we'll get some connection here, even if it's just a briefly-made connection.

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    1. It's too nuts to think Morrison will do a "Captain Atom of Earth-4 is messing with reality" story while Doomsday Clock is coming out, right?

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    2. In PAX AMERICANA there is a direction connection to DOOMSDAY CLOCK#8, or vice versa. I won't say anything else, but both you guys should spot it.

      I second everyone who has thanked you for covering GL.Even HEROES IN CRISIS, whichj I'm still trying to figure out why it is being published now, at this time.

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    3. Apologies for the typos. But I wanted to add that PAX AMERICANA is part of MULTIVERSITY.

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  7. Thanks for the help breaking down this dense first issue.
    I've seen comparison's to his Batman run and I do notice a similar casual coolness between Dickbat and Hal.
    The retro 50s-60s desert setting and Norman Rockwell-esque Hal Jordan-profile shots mixed with his simple, heavy ring constructs and Hal's underlying aggressiveness or desire to fight also reminded me of the feel of Grant's younger, working-class Superman in Action Comics.

    The Hal-lookalike Weaponeer also instantly reminded me of the three "Ghosts of Batman' from early in Morrison's Batman run. Using distorted or diluted versions of other Batmen to deconstruct the original version occurred pretty extensively throughout his run so I could see this character being used for that angle.

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