Showing posts with label brad meltzer. Show all posts
Showing posts with label brad meltzer. Show all posts

Sunday, January 24, 2016

Retro Review: Identity Crisis

By a DC tradition going back to 1963, the word "Crisis" is used in the title of a story to indicate that the story is about interdimensional travel and a threat on a cosmic scale. It may seem, then, that the title of 2004's Identity Crisis, a seven-part miniseries that had no inter-dimensional dynamics, is a misnomer. Figuratively speaking, however, Identity Crisis did indeed rework the DC Universe, though it did so with physically and psychologically brutal events and unsettling, disturbing themes, rather than the science fiction notion of parallel worlds. The dark deeds around which Brad Meltzer centered this work set the tone for much of the next decade, and unquestionably had an impact that is still being felt today.

The plot of Identity Crisis – those events occurring in the present time – is a simple whodunit. Someone is murdered in the first issue, and the murderer's identity is revealed in the last issue. Along the way, there are red herrings that fool the heroes and attempt to fool the readers. There are, of course, suspects who turn out not to be guilty – at least, not guilty of the crime at the center of the whodunit – and there are false crimes, even extraneous subplots, along the way. It turns out that the false crimes were planned by the killer, but the murder itself was something of an accident, an assault leading to involuntary manslaughter. There are many twists and turns to complicate the mystery. Yet, the story is not remembered because of a death that takes place in issue #1, nor even the several deaths that take place thereafter, but because of the flashbacks that tell of events that took place several years before the time of Identity Crisis. Those events are still remembered as some of the most shocking in a mainstream comic book, and still help frame the code of morality for superheroes – and their creators.

From the beginning, there is a shroud of secrecy that hangs over the story. In the first scene, there is a box with something inside and we don't know what it is. Heroes and villains alike are trying to get information. The narration refers to events taking place before some mysterious "Now" and the reader doesn't know at first that the reference time is the death of Sue Dibny, the wife of the Elongated Man, Ralph Dibny. As the story goes on, the mystery format makes it natural that the reader doesn't know everything, but what is hidden is not so much the story of a murder as a story of disintegration as Meltzer breaks down the ethical binaries of the DC Universe. First, Meltzer makes the villains worse than they've ever been before. Then, he tears away at the moral unanimity of the heroes. He doesn't, to be sure, bring the heroes low as he does the villains, but he replaces the moral framework in which heroes are generally of one mind regarding acceptable conduct and creates one divide among them, then another divide, and finally a complex series of factions and facades, and thereby the DC Universe is irrevocably changed.

The first dark event to set the story in motion is the killing of Sue Dibny. Meltzer goes out of his way to make this hurt – we learn all about the love that Ralph and Sue shared and how special it was. We learn, also, that Sue was pregnant, which doesn't stop her killer from saying, with ambivalence, "Goodbye, Sue…" as a flamethrower is used to torch her body. At her funeral, Ralph is unable to speak, as his sorrow turns his face into a rubbery mess that makes a mockery of the tragedy and the solemnity.

Remarkably, the shocks have at that point just gotten started. Identity Crisis #2 presents the most shocking and controversial revelation, that the villain Doctor Light had years earlier raped Sue Dibny during a break-in of the Justice League Satellite; the rape is shown, partially concealed, on-panel. Arguably more unsettling is the way Doctor Light narrates the rape, mockingly, to the Justice League, making obscene taunts and threats after he is caught. The heroes are upset, and the readers were as well. Sue Dibny's rape was a bombshell, earning Identity Crisis attention in the mainstream media and infamy among some readers.

After the story had thoroughly darkened its villains, it was the turn of the heroes. Immediately after Sue's funeral, Wally West and Kyle Rayner learn that a group of older, Satellite Era, Leaguers have a dark secret. This leads to one reveal connected to the Doctor Light case, then another, and yet another. What is unveiled is that the JLA used Zatanna's magic to remove Doctor Light's memory of the rape. Then, to prevent him from repeating such a vile crime, they narrowly vote to alter his personality. This, they do, but with the alteration turning out somewhat more severe than they had intended. Finally, when Batman walked in on the process and flew into a rage, they froze Batman and removed his memory of the event.

Identity Crisis thereby introduced the term "mindwipe" into the vocabulary of early 2000's DC readers, and established it as a controversial weapon in their arsenal. The controversy is articulated by the characters within the story, with Green Arrow, Black Canary, and Green Lantern voting against altering Doctor Light's personality, and Batman, obviously, completely rejecting the idea. Both Wally West and Kyle Rayner also articulate shock regarding the practice, and the heroes who supported the idea nonetheless knew that it needed to be kept a secret, even from other heroes, seemingly from Superman, among others. However, it is the controversy that was new to Identity Crisis, not the mind wipe idea as such. The idea of memory wipes goes back to a Green Lantern story in All American #23 in February 1941. Later stories show heroes deliberately altering their enemy's minds, such as a 1948 story in which Batman uses an interrogation room to break a prisoner's will, and a 1952 farce in which Batman goes to great lengths to make the Joker doubt his own sanity. Even killing villains was not off-limits for Golden Age heroes, with Hawkman and the Spectre downright bloodthirsty while Batman, the Flash, and arguably Superman finished off some of their enemies deliberately.

However, in the older stories, there was no hint that the reader should doubt that the hero had acted appropriately and justly. What's new in Identity Crisis is the controversy. It's not the deed, but the reaction. Superhero comics operate under the universal truth that heroes try to act justly. When one faction of superheroes decides that another faction of superheroes has acted inappropriately, the worldview that superheroes are just is irreparably shattered, because at the very least, one of those factions is wrong. Mindwiping and even killing villains was not new. Superheroes judging other superheroes as immoral was.

What makes the knife twist deeper is that the mindwipes were not an event involving only some newer, morally suspect superheroes such as Guy Gardner or Booster Gold. The flashbacks in Identity Crisis involved Barry Allen and Hal Jordan, who were not even alive anymore when Identity Crisis hit store shelves. By placing them in the conspiracy, Meltzer made this story about the pre-Crisis Justice League, and tore down the black-and-white morality of DC's pre-Crisis superheroes.

In performing his rewrite of DC history, Meltzer included some thorough scholarship in the details. When, in pre-Crisis history, did the Doctor Light-Sue Dibny incident take place? A panel in IC refers to events from a 1979 story in JLA #166-168, and the deaths of Barry Allen's wife Iris Allen and Zatanna's mother, Sindella, also took place in 1979. According to Meltzer's revisionist timeline, these all took place before the mindwipe and the secret pact to cover it up. Meanwhile, a story in New Teen Titans #3-7 that shows a "dimwitted" Doctor Light is cover-dated January-May 1981. That story itself explains that Doctor Light had been psychically manipulated by Psimon, but IC attributes his state to manipulation by Zatanna. According to the cover dates of the original issues, the rape of Sue Dibny and its shocking aftermath must correspond to an unprinted story that would have taken place sometime between late 1979 and late 1980.

Meltzer’s handling of the DCU did more, though, than simply lower the bar of morality for its villians and heroes. A gritty, noir feel pervades his use of supervillains as criminals who just happen to have superpowers rather than as superbeings who just happen to be bad. Meltzer’s villains are involved in all sorts of criminal activity, and are first and foremost out to make a buck, often without the traditional flamboyance of standing up in costume to make a public show of some grand robbery. In contrast, Meltzer’s heroes are more of a family, if an often dysfunctional one, than the traditional DC lineup, with first names being used at almost every opportunity. These people, heroes and villains alike, feel more real than the characters of earlier years.

The destruction of traditionally "good" characters is perhaps nowhere more evident than in the handling of Jean Loring. This character had been through the ringer before: In pre-Crisis stories, she was driven insane, then cured of insanity, by the villains in two science fiction stories, and abducted by the villain in another. In Identity Crisis, she is conspicuously on-panel early and often, and was, before the conclusion, correctly identified by readers as the killer. Other possible culprits might have been motivated by a desire to strike heroes through their vulnerable loved ones (as Doctor Light articulates in the rape flashback); the story illustrates that this is not a sound motive for super criminals because it drives the heroes to harass all super criminals even harder than usual. Yet, Jean Loring's motive is less than rational: Seeking to win her ex-husband back, Jean plans to attack Sue Dibny with the use of the Atom's shrinking suit, give her a stroke "or something" and thereby draw Ray Palmer back to her side as her defender. Her microscopic invasion of Sue's brain accidentally killed her, but insofar as that goal is concerned, her plan works, until her culpability is discovered. She accidentally gives away her complicity to her ex-husband, Ray Palmer, at virtually the same time that Batman separately solves the case. Her efforts to conceal the crime include a staged attack on herself, a threat to Lois Lane, and a hit-for-hire that killed Jack Drake, the father of Robin, and his attacker, Captain Boomerang. In perhaps the story's weakest moment, she smilingly tries to get Ray to accept her despite the killing. Predictably, he doesn't go for it: The story ends with Jean in Arkham Asylum and Ray shrinking himself to go into some microscopic exile. Identity Crisis a fair mystery in the Agatha Christie sense, Jean Loring was already marked as a damaged individual all the way back in 1970, decades before Meltzer planned this story. Surely, earlier writers didn't foresee her future use as the villain at the center of a rape-and-murder story, but Meltzer didn't choose the story's killer arbitrarily.
JLA #81: Jean Loring's first bout of insanity
While many readers objected to the formulaic and seemingly unrealistic "good person goes insane" story arc, it is worth remembering the character's history of externally-triggered madness, and one might consider that, whether or not it made

Jean Loring's role in Identity Crisis may have had some slender precedent in the past, but superhero comics had never seen anything like the rape of Sue Dibny. The shocking reveals and realism (not the same thing) in Identity Crisis create an unmistakable air of revolution. The use of Silver Age characters, including a pointed statement that Hal Jordan might soon return from the dead, turned the Crisis on Infinite Earths revolution into a counter-revolution, and Identity Crisis became the first of several monumental works that rolled back the entire post-COIE continuity. Within four years, it would all be undone: Hal Jordan would return to life as soon as Identity Crisis ended, then Infinite Crisis would bring back the Multiverse, and Final Crisis would bring back Barry Allen. The entire era from Infinite Crisis to Flashpoint was presaged by Identity Crisis. The darkness implied by Identity Crisis joined the deaths of Superman and Jason Todd and Bane breaking Batman’s back to become a rationale for Infinite Crisis and seemed to justify a quest to repurify the DC Universe.


Tuesday, December 29, 2009

Best of the Decade #3


The scene that made #3 on my list was all about build-up, and it's not possible to describe what made it work without going into the background.

During the early part of this decade, a tension built with many fans and certain creators at DC calling for the return to action of Barry Allen and Hal Jordan, the Silver Age Flash and Green Lantern who had been in the meantime replaced by various successors. Hal Jordan's return in Green Lantern Rebirth capped a nine-year "death" of his character and made him once again the front-and-center Green Lantern at DC Comics. But not before his return had been teased in Identity Crisis #4. In that scene, Hal Jordan as the undead Spectre was asked by Ollie Queen when he would return and he answered, "I'm working on it." That story was written by Brad Meltzer.

A year later, Hal was back but Barry wasn't and -- remember my refrain that real drama requires an uncertain ending -- there was no guarantee that he would. It was much debated by fans whether he would or should displace Wally West, his one-time sidekick, as the main Flash in the DC Universe, a proposition largely equivalent to whether he would return from the dead. His death in Crisis on Infinite Earth #8 had come with an "out" that writer Marv Wolfman intended to allow Barry to come back -- the fact that he had traveled in both directions through time before his demise, allowing for the possibility that he might appear in present-day stories living on time provided before his sacrifice, with the poignant requirement that he would have to return to die after some arbitrary time alive. That was way back in 1985, but as of 2006, the creators had not taken advantage of Wolfman's loophole except to give Barry very brief appearances that were not proper returns. One of the first teases that he might come back to stay was in Infinite Crisis #4, when a very-much alive Barry Allen, apparently with no time travel required to put him into the story, emerged momentarily from the Speed Force to help his grandson Bart Allen. This set into motion a change of status as to who was the Flash -- installing Bart as the new adult Flash while Wally West disappeared into limbo. An obscure element in Bart's brief series (and one that was seemingly disavowed by the powers-that-be) told us that Barry and other Flashes were alive in an alternate plane of reality. But still, Bart and old-timer Jay Garrick were the only Flashes, with Wally and Barry gone and perhaps never returning.

But Bart's series had a poor reception, and it began to wind down to a finish at issue #13, a fact that was not communicated publicly in advance (in fact, it was obscured by bogus solicits for issues #14 and #15), but was sensed by fans. This coincided with an intriguing and complex crossover between the Justice League series penned by Brad Meltzer and Justice Society by Geoff Johns. The day came when the final issue of this story, The Lightning Saga, was released along with the final issue of Bart's series, and while nothing on the pages of either issue told the reader that they were tied together, in the bigger picture, they very much were. Many of us read the saga of Bart's death at the hands of the Rogues, the top villains who had plagued three Flashes over the years. Without moving from my seat, I picked up JLA v4 #10 and began to read. With Bart's death a fact, it seemed clear that JLA #10 was going to bring an old Flash out of retirement.

Meltzer's conclusion to the story built on the mystery that harkened back to a Legion of Super Heroes story from 1963 in which several Legionnaires put up their own lives as sacrifices to return Lightning Lad to life. The newer story used several elements of the older, such as the handing-out of lightning rods to several Legionnaires and the repeated use of the key phrase "Lightning Lad". The combined forces of the Justice League and Justice Society were determined to stop this sacrifice, perceiving it as suicide. The LSH is uniquely capable, however, and even the JLA and JSA found themselves one step behind the plan as seven Legionnaires dispersed to locations associated with the Flashes and the Speed Force.

As the seconds counted down to the moment that a lightning bolt was destined to strike one of the seven locations, and putatively take the life of a hero, the JLA, the JSA, and readers alike were uncertain of what, exactly, the LSH was trying to achieve. Were they trying to bring back Lightning Lad, Garth Rannz? Or Wally West and his family? Since Bart had just been killed off minutes earlier (in my reading time frame), he seemed an unlikely possibility. But then, while the 21st-century heroes scrambled to stop their successors, the significance of the locations involved began to dawn on some of them. This was the moment of truth. As Batman realized that he was in one of two places where he'd seen Barry Allen's life tick away, the panel reprinted the exact art from COIE #8. Simultaneously, Hal Jordan realized that he was at the lab where Barry Allen had become the Flash in the first place, and the two heroes began to believe that if they succeeded in stopping the LSH, they would prevent the resurrection of their long-dead friend.

And we had to believe it, too. Showing the art from COIE again -- that was a bold move. Drama is about uncertainty regarding the outcome. Suddenly, Batman and Green Lantern froze in their tracks, and wanted to see the LSH succeed. There wasn't much doubt that they would -- someone was coming back. But had DC dared to bring back Barry Allen?

No -- it was a colossal headfake. When the lightning struck, Karate Kid was on the ground in Blue Valley, former home of Wally West, and Wally was alive nearby, along with his wife and kids. How a reader took it came down, perhaps, to how they felt about the Barry-vs-Wally question. I personally took it the way Batman did; pleased, no doubt, that Wally was back, but surprised and upset that Barry was not.

As it turned out, Barry's return was only eight months longer in coming. When it did come, the very fine prose of Grant Morrison and Geoff Johns closed DC Universe #0 in fine fashion, guaranteeing that Barry would be back in the flesh. We now know that the LSH had succeeding in bringing back Bart Allen (himself deserving of the monicker "Lightning Lad"). The creators at DC had already decided to resurrect Barry Allen, but not at that time. I still think in many ways, that was too bad, because while they managed to surprise me, I couldn't imagine a better set-up for his return than the scenes in JLA #10 that seemed to promise his return, but left me only with the consolation that Batman had fallen for the same trick.

At #2, a scene with no surprises at all. A superhero prevails against the odds, and the scene employs every cliche in the book, but is so over-the-top that it defines, for me, this entire genre which is after all about being over-the-top.