By a DC tradition going back to 1963, the word
"Crisis" is used in the title of a story to indicate that the story
is about interdimensional travel and a threat on a cosmic scale. It may seem,
then, that the title of 2004's Identity
Crisis, a seven-part miniseries that had no inter-dimensional dynamics, is
a misnomer. Figuratively speaking, however, Identity
Crisis did indeed rework the DC Universe, though it did so with physically
and psychologically brutal events and unsettling, disturbing themes, rather
than the science fiction notion of parallel worlds. The dark deeds around which
Brad Meltzer centered this work set the tone for much of the next decade, and
unquestionably had an impact that is still being felt today.
The plot of Identity
Crisis – those events occurring in the present time – is a simple whodunit.
Someone is murdered in the first issue, and the murderer's identity is revealed
in the last issue. Along the way, there are red herrings that fool the heroes
and attempt to fool the readers. There are, of course, suspects who turn out not
to be guilty – at least, not guilty of the crime at the center of the whodunit
– and there are false crimes, even extraneous subplots, along the way. It
turns out that the false crimes were planned by the killer, but the murder
itself was something of an accident, an assault leading to involuntary
manslaughter. There are many twists and turns to complicate the mystery. Yet,
the story is not remembered because of a death that takes place in issue #1,
nor even the several deaths that take place thereafter, but because of the
flashbacks that tell of events that took place several years before the time of
Identity Crisis. Those events are
still remembered as some of the most shocking in a mainstream comic book, and still
help frame the code of morality for superheroes – and their creators.
From the beginning, there is a shroud of secrecy that hangs
over the story. In the first scene, there is a box with something inside and we
don't know what it is. Heroes and villains alike are trying to get information.
The narration refers to events taking place before some mysterious
"Now" and the reader doesn't know at first that the reference time is
the death of Sue Dibny, the wife of the Elongated Man, Ralph Dibny. As the
story goes on, the mystery format makes it natural that the reader doesn't know
everything, but what is hidden is not so much the story of a murder as a story
of disintegration as Meltzer breaks down the ethical binaries of the DC
Universe. First, Meltzer makes the villains worse than they've ever been
before. Then, he tears away at the moral unanimity of the heroes. He doesn't,
to be sure, bring the heroes low as he does the villains, but he replaces the
moral framework in which heroes are generally of one mind regarding acceptable
conduct and creates one divide among them, then another divide, and finally a
complex series of factions and facades, and thereby the DC Universe is irrevocably
changed.
The first dark event to set the story in motion is the
killing of Sue Dibny. Meltzer goes out of his way to make this hurt – we learn
all about the love that Ralph and Sue shared and how special it was. We learn,
also, that Sue was pregnant, which doesn't stop her killer from saying, with
ambivalence, "Goodbye, Sue…" as a flamethrower is used to torch her
body. At her funeral, Ralph is unable to speak, as his sorrow turns his face
into a rubbery mess that makes a mockery of the tragedy and the solemnity.
Remarkably, the shocks have at that point just gotten
started. Identity Crisis #2 presents
the most shocking and controversial revelation, that the villain Doctor Light
had years earlier raped Sue Dibny during a break-in of the Justice League
Satellite; the rape is shown, partially concealed, on-panel. Arguably more
unsettling is the way Doctor Light narrates the rape, mockingly, to the Justice
League, making obscene taunts and threats after he is caught. The heroes are
upset, and the readers were as well. Sue Dibny's rape was a bombshell, earning Identity Crisis attention in the
mainstream media and infamy among some readers.
After the story had thoroughly darkened its villains, it was
the turn of the heroes. Immediately after Sue's funeral, Wally West and Kyle
Rayner learn that a group of older, Satellite Era, Leaguers have a dark secret.
This leads to one reveal connected to the Doctor Light case, then another, and
yet another. What is unveiled is that the JLA used Zatanna's magic to remove
Doctor Light's memory of the rape. Then, to prevent him from repeating such a
vile crime, they narrowly vote to alter his personality. This, they do, but
with the alteration turning out somewhat more severe than they had intended.
Finally, when Batman walked in on the process and flew into a rage, they froze
Batman and removed his memory of the event.
Identity Crisis
thereby introduced the term "mindwipe" into the vocabulary of early
2000's DC readers, and established it as a controversial weapon in their
arsenal. The controversy is articulated by the characters within the story,
with Green Arrow, Black Canary, and Green Lantern voting against altering
Doctor Light's personality, and Batman, obviously, completely rejecting the
idea. Both Wally West and Kyle Rayner also articulate shock regarding the
practice, and the heroes who supported the idea nonetheless knew that it needed
to be kept a secret, even from other heroes, seemingly from Superman, among
others. However, it is the controversy that was new to Identity Crisis, not the mind wipe idea as such. The idea of memory
wipes goes back to a Green Lantern story in All
American #23 in February 1941. Later stories show heroes deliberately
altering their enemy's minds, such as a 1948 story in which Batman uses an
interrogation room to break a prisoner's will, and a 1952 farce in which Batman
goes to great lengths to make the Joker doubt his own sanity. Even killing
villains was not off-limits for Golden Age heroes, with Hawkman and the Spectre
downright bloodthirsty while Batman, the Flash, and arguably Superman finished
off some of their enemies deliberately.
However, in the older stories, there was no hint that the
reader should doubt that the hero had acted appropriately and justly. What's
new in Identity Crisis is the
controversy. It's not the deed, but the reaction. Superhero comics operate
under the universal truth that heroes try to act justly. When one faction of superheroes
decides that another faction of superheroes has acted inappropriately, the worldview
that superheroes are just is irreparably shattered, because at the very least,
one of those factions is wrong. Mindwiping and even killing villains was not
new. Superheroes judging other superheroes as immoral was.
What makes the knife twist deeper is that the mindwipes were
not an event involving only some newer, morally suspect superheroes such as Guy
Gardner or Booster Gold. The flashbacks in Identity
Crisis involved Barry Allen and Hal Jordan, who were not even alive anymore
when Identity Crisis hit store
shelves. By placing them in the conspiracy, Meltzer made this story about the
pre-Crisis Justice League, and tore down the black-and-white morality of DC's
pre-Crisis superheroes.
In performing his rewrite of DC history, Meltzer included
some thorough scholarship in the details. When, in pre-Crisis history, did the
Doctor Light-Sue Dibny incident take place? A panel in IC refers to events from a 1979 story in JLA #166-168, and the deaths of Barry Allen's wife Iris Allen and
Zatanna's mother, Sindella, also took place in 1979. According to Meltzer's
revisionist timeline, these all took place before the mindwipe and the secret
pact to cover it up. Meanwhile, a story in New
Teen Titans #3-7 that shows a "dimwitted" Doctor Light is
cover-dated January-May 1981. That story itself explains that Doctor Light had
been psychically manipulated by Psimon, but IC
attributes his state to manipulation by Zatanna. According to the cover dates
of the original issues, the rape of Sue Dibny and its shocking aftermath must
correspond to an unprinted story that would have taken place sometime between
late 1979 and late 1980.
Meltzer’s handling of the DCU did more, though, than simply lower
the bar of morality for its villians and heroes. A gritty, noir feel pervades
his use of supervillains as criminals who just happen to have superpowers
rather than as superbeings who just happen to be bad. Meltzer’s villains are
involved in all sorts of criminal activity, and are first and foremost out to
make a buck, often without the traditional flamboyance of standing up in
costume to make a public show of some grand robbery. In contrast, Meltzer’s
heroes are more of a family, if an often dysfunctional one, than the
traditional DC lineup, with first names being used at almost every opportunity.
These people, heroes and villains alike, feel more real than the characters of
earlier years.
The destruction of traditionally "good" characters
is perhaps nowhere more evident than in the handling of Jean Loring. This
character had been through the ringer before: In pre-Crisis stories, she was
driven insane, then cured of insanity, by the villains in two science fiction
stories, and abducted by the villain in another. In Identity Crisis, she is
conspicuously on-panel early and often, and was, before the conclusion,
correctly identified by readers as the killer. Other possible culprits might
have been motivated by a desire to strike heroes through their vulnerable loved
ones (as Doctor Light articulates in the rape flashback); the story illustrates
that this is not a sound motive for super criminals because it drives the
heroes to harass all super criminals even harder than usual. Yet, Jean Loring's
motive is less than rational: Seeking to win her ex-husband back, Jean plans to
attack Sue Dibny with the use of the Atom's shrinking suit, give her a stroke
"or something" and thereby draw Ray Palmer back to her side as her
defender. Her microscopic invasion of Sue's brain accidentally killed her, but
insofar as that goal is concerned, her plan works, until her culpability is
discovered. She accidentally gives away her complicity to her ex-husband, Ray
Palmer, at virtually the same time that Batman separately solves the case. Her
efforts to conceal the crime include a staged attack on herself, a threat to
Lois Lane, and a hit-for-hire that killed Jack Drake, the father of Robin, and
his attacker, Captain Boomerang. In perhaps the story's weakest moment, she
smilingly tries to get Ray to accept her despite the killing. Predictably, he
doesn't go for it: The story ends with Jean in Arkham Asylum and Ray shrinking
himself to go into some microscopic exile. Identity Crisis a fair mystery in the
Agatha Christie sense, Jean Loring was already marked as a damaged individual all
the way back in 1970, decades before Meltzer planned this story. Surely,
earlier writers didn't foresee her future use as the villain at the center of a
rape-and-murder story, but Meltzer didn't choose the story's killer arbitrarily.
JLA #81: Jean Loring's first bout of insanity |
Jean Loring's role in Identity
Crisis may have had some slender precedent in the past, but superhero
comics had never seen anything like the rape of Sue Dibny. The shocking reveals
and realism (not the same thing) in Identity
Crisis create an unmistakable air of revolution. The use of Silver Age
characters, including a pointed statement that Hal Jordan might soon return
from the dead, turned the Crisis on
Infinite Earths revolution into a counter-revolution, and Identity Crisis became the first of
several monumental works that rolled back the entire post-COIE continuity.
Within four years, it would all be undone: Hal Jordan would return to life as
soon as Identity Crisis ended, then Infinite Crisis would bring back the
Multiverse, and Final Crisis would
bring back Barry Allen. The entire era from Infinite
Crisis to Flashpoint was presaged
by Identity Crisis. The darkness
implied by Identity Crisis joined the
deaths of Superman and Jason Todd and Bane breaking Batman’s back to become a rationale
for Infinite Crisis and seemed to
justify a quest to repurify the DC Universe.