Showing posts with label manchester black. Show all posts
Showing posts with label manchester black. Show all posts

Saturday, October 30, 2021

Superman & The Authority 4



Grant Morrison’s last monthly comic for DC Comics (for now, anyways) begins with a walk down memory lane as the Ultra Humanite asks Superman, “Remember the first time?” I doubt if any of us were reading back then, but it’s in the archives. The first – the very first – superhero–supervillain matchup was between these two, in
Action

2021: Ultra-Humanite, Superman, and a Saw
#13, a story that began remarkably ordinary, with a taxi racket (a gang taking out competing taxis and their drivers with violence and other dirty tricks) that surprisingly and strangely ended up being the brainchild of a mad scientist with superhuman intelligence bestowed upon him by “an experiment.” In that story, Ultra strapped Superman to a table and attempted to kill him with a metal saw to the head – the first time that anyone (other than foolish, frustrated gunmen) tried to kill Superman. Morrison lovingly takes us back to 1939, and once again, Ultra’s attempt to saw Superman’s head open fails. Some things never change, hmm? In the present story, Ultra waxes nostalgic over his/her/its other schemes, with references to a purple plague, invisible car, and atomic disintegrator, all stories from the first year of showdowns between Superman and his first supervillain. Remember the “her” I just mentioned? Well, Ultra’s first brain-body swap was with a Hollywood actress, and eighty years before Mac gives us his pronouns in this issue, the Ultra-Humanite was referred to as “she” in a little bit of sci fi gender nonbinary identity.

Soon enough, the homages switch from the Golden Age to the Silver, as Superman and Lois tag-team and provide a shout-out to white kryptonite (the perfect weapon to use against Solomon Grundy’s swamp body). Lois shoots it out of a K-rifle with variant settings and makes a red kryptonite joke when she says that she’s glad she didn’t accidentally use the wrong setting and turn Ultra into something ludicrous and more dangerous. It’s a symphony of old classics – Superman winning a fight with his magnificent strength after not having really lost his powers (not in the same way that I predicted after issue #1, but to the same effect). Then, after Superman brutally wrenches off his enemy’s head (but nobody really dies), he discovers the real mastermind whom we saw speaking in computer-font green speech balloons last issue – Brainiac.

1940: Ultra-Humanite, Superman, and a Saw


A devilish-looking red Brainiac (inexplicably but marvelously in suit and tie, space-monkey on shoulder) and Superman then battle by… talking. All the issue’s main action shows Superman’s superior squad, the new Authority, taking down all the villains  with perfect mismatches (light vs. darkness, magic vs. science, compassion vs. cruelty, and expanded social consciousness vs. a literal Nazi). During a string of wins that eventually becomes as tiresome for Superman as it is noxious to his foes, Superman verbally whips the villains with quips and smirks.


The issue’s – and the series’s – key word occurs after those battles are over: “convince.” For all of the dynamic action with punches, kicks, magic spells, floods of subatomic particles, and flashes of light, from the first pages to the last, the good side ultimately wins more often than not by convincing someone – not necessarily a bad person – of something. Superman convinces Manchester Black to join him. Manchester Black convinces the team to join them. The team convinces Enchantress to save herself. Superman convinces D’z’amor of a contradiction. Apollo convinces Mac that they’re on the same side. Manchester Black convinces Coldcast that he doesn’t want to be on the same side as a Nazi. And ultimately, Superman convinces Brainiac that he is quitting the field of battle, thereby ending the conflict for now. Along the way, Superman becomes convinced that Manchester Black is redeemable, that Siv has good reason to be frustrated with her people’s treatment. The Ultra-Humanite, despite his rage, and Brainiac, despite his predatory goals, both speak of their lofty aspirations to save the planet better than an international council is managing to, and even the villains try to convince humanity of something. With the exception of the aforementioned Nazi, virtually every character in this story exists somewhere on the spectrum between good and evil, including the binary characters of Eclipso and Enchantress and a Superman who is not quite as much of a Boy Scout (ripping the head off his defeated foe) as he once was. This series from the start is about reconciliation, and that’s not just a way to make this four-issue miniseries work: Morrison articulates a vision here of how DC’s future might look thematically, and it’s an important parting message for a DC that has increasingly headlined super-evil versions of its heroes as their marquee titles each month.


And in a world where the characters are trying to convince someone of something, rather than (or in addition to) delivering a beat-down, the battleground becomes one of words, message, and communication, and this is explicit throughout the series and the final issue. It moreover becomes clear that this theme is a comment – an explicit one – on discourse in the real world, on the Internet. Iron Cross whines that his Nazi ideology doesn’t get a fair shake from those who celebrate “free speech.” Manchester Black warns Coldcast that for siding with a Nazi, he might end up “canceled.” Lightray decides to leave social media. Eclipso tries pathetically to convince her that he is famous, and includes “the dark web” among his passions. Can you picture Silver Age Eclipso sitting at a desk looking at a computer screen? Throughout the miniseries, Morrison calls out the toxicity of discourse on the Internet, and it’s a kind of toxin that the superheroes aren’t particularly equipped to solve.


Many of the battles end with reconciliation. with Natasha Irons and Superman offering sympathy for Siv and the Haven, with Midnighter and Fleur de Lis joking about pride parades and financial advice. Only the most evil are beaten down physically, both literally (Ultra-Humanite, Iron Cross) and symbolically (Brainiac) decapitated.


And on that final point, Superman’s declaration to Brainiac, is quite a stunner if we can believe it. Superman tells Brainiac that he doesn’t believe that the two of them will likely cross paths ever again, then ends both the battle and the conversation. Brainiac is confused though Ultra-Humanite seems not to be. Superman wins a point in a battle of minds with this move, but leaving Earth is something that he apparently has to do anyway. And then, in one of the series’s several endings, Ultra-Humanite declares that he will continue the battle against Superman’s son. This is reminiscent of Morrison’s final pages of Batman, Inc. with R’as al Ghul ranting to the camera about his next big plan to attack Batman. That’s a Batman plot that subsequent writers didn’t pick up, nor, likely, was Morrison expecting them to. The point wasn’t that Morrison was to choose the continued direction of Batman as they stepped away from their years of writing, but that the genre does that itself. There’s always a big villain plan coming next; back then, why not R’as and now why not Ultra-Humanite? This is Morrison putting the toys back in the toy box so the next creators can start fresh.


However, like Batman, R.I.P., this story has multiple ending scenes, one after another. And, one of the series’s other endings does tie in with what’s coming next, as Superman’s upcoming mission to Warworld in Action will be scripted by Phillip Kennedy Johnson and that is coordinated with Superman and The Authority… but loosely. Some of the details of the two series don’t quite mesh, but that’s nothing new for Morrison events – think of Aquaman returning in Final Crisis then not really being returned after that event ended. We can look past such tiny details as Superman’s graying temples and the timeline running from Superman’s meeting with JFK up to the story’s present, its hints that the vintage lineup of the JLA had left in defeat, and with the two works being written years apart, acknowledge that the plots match up well enough. At the very least, this issue explicitly mentions the correct issue number of the next Action issue, and the scene where Superman changes back into his classic uniform might be the last detail added – note that the dialogue makes no reference to the costume change while we see it take place in the artwork – that makes this work transition into what’s coming.


Two other plot points may – or very well may not at all – lead into the future of Superman comics. One, the repeated, murky, and in the end never resolved comments about kryptonite may mean that Superman’s departure from Earth has a motive pertaining to kryptonite, even though other titles’ discussion of Superman’s departure don’t include this… or do they? If Superman is gradually weakening, is this perhaps tied to some circumstance on Earth – and might we hope, potentially a reversible one – involving kryptonite specifically on Earth? I don’t think we should be surprised if we eventually get an explanation like that, or on the other hand if we don’t. Plans shift, creators add their own creative details, and the odds are fair that this detail is up in the air rather than being predetermined.


Finally, the issue’s final ending, with Superman revealing a message from the Source Wall’s Uni-Friend (a floating hand of fire, going back to the first issues of Kirby’s New Gods) telling us “Lightray Is.” This is, perhaps, just an extra looming plot, as if Morrison had ended their run with Batman by showing us a big, shadowy plot by R’as and then one by Two Face. The implication is that Lightray, obscure but glamorous character whom Morrison borrowed and then largely reinvented, could have a future role comparable to that of Darkseid. But here we have to remember the original Kirby Lightray, a male New God wearing white. Are the two linked by some sort of cosmic reincarnation? Is this a bigger DC plan that we’ll see in the future, relating, perhaps to all of the references to Great Darkness in Bendis’s LSH? Time will tell. It is a resounding connection with the comics’ past (Kirby dots in the artwork, recycled character name, and all), but may not show up again in the future.


And that’s the same note on which we say goodbye to Grant Morrison. Their goodbye to us was on the last page of The Green Lantern, with Hal’s zooming off into deep space, uncertain destination, symbolic of Morrison’s. Superman and The Authority was written first, but published afterwards, but however you want to think of the sequence of these two stories, whichever is really last, both of these two final Morrison works for DC ends with the superhero taking off into space for a new adventure. This one, like Superman Beyond, ends with the words “To be continued.”


I first picked up a Morrison story in the pages of Legends of the Dark Knight #6, cover date of April 1990. Here we are 31 and a half years later. Morrison will undoubtedly be asked to write some of those features that you see in big anniversary issues, where writers from the past, or even other genres jot off a story some four to eight pages long, something cute and out-of-continuity, and perhaps those will be coming down the road. Perhaps in a few years there’ll be a big rapprochement and DC will get Morrison back for some other “last” major commitment, say, a twelve-issue series about Barry Allen, or Ray Palmer. You can’t predict these things, and retirement announcements, even definitive declarations, have a way of being mutable over time. One way or another, for Superman, for Grant Morrison, for you, and for me: To be continued…

Wednesday, September 22, 2021

Superman & The Authority #3

Superman & The Authority #3 begins with a cinematic opening. Six tall, slender panels neatly enclose June Moone and no one else, and then the camera pulls back, ending with a wide panel bringing her into company. When this ends with a caption – not the first and not the last time that the story has said this – “FORT SUPERMAN” it’s time to notice that there’s a reason why Grant Morrison has rejected the conventional name for this place, because it’s a place for community, almost a home, the headquarters of a team, and in sum, not in any way a fortress of solitude. In fact, the story’s first word performs a similar change in perspective, naming the location of the fortress not “the Arctic” but “Alaska” – not a place defined by barrenness and being uninhabited but a real place with a real name and a population to boot (although it’s a fair bet that Superman’s fortress is more remote than just sitting at the end of a cul-de-sac outside Anchorage). In the meantime, we see June subtly – easy to miss – dress herself by making her clothing levitate and float to her, contradicting the sense from earlier than June is powerless and the Enchantress side of her alone has power (which is subject to wickedness). Along the way, there’s a nod to The Wizard of Oz when June’s recollection of her Hell-dream includes “and you were there.”

Personally, I found the story of June’s peril and subsequent rescue powerful. In a genre where internal conflict is often the struggle between a character and some factor that we can’t relate to, because it doesn’t actually exist (a hex, mind control, a Black Lantern ring), June’s despair stems from guilt. To be sure, her predicament begins with something mystical, but at heart, she is trapped by the feeling that she’s “too weak” and has “done everything wrong.” D’z’amor takes glee in her frailty. Superman’s message? We all make mistakes. Every moment is a fresh opportunity. And Manchester Black’s advice – use your strength, have it be on your side. In a miniseries where the enemies lash out with abusive language as much as with fists and ray-beams, where elements in the story keep mapping onto elements in the real world, I wondered if Morrison had some situations close to home in mind with this scene; either way, as unreal as June’s situation was in the details, the emotions rang true. This scene was interestingly divergent from the famous scene in All-Star Superman #10 when Morrison shows Superman rescuing a girl from suicide not with the powers he gets from Earth’s yellow sun but with caring and understanding and a message of hope. Here, Manchester Black makes the connection to the situation and a “Suicide Hotline” call, but takes a different tack, and Morrison is showing us that Black’s style of pep talk can work, too. In the meantime, Superman dissolves D’z’amor with an argument about good and evil a bit reminiscent of the way Superman defeated Emperor Joker; the Joker could not imagine a world without Batman and, evil as he wants to be, D’z’amor can not truly operate without imagining something good.


When Enchantress has been saved and redeemed, the issue takes off on three new adventures, each of which is unresolved and going badly by the final page. We see that Lightray, moments before she would have been recruited by Apollo and Enchantress, is herself suicidal and is teleported off by Eclipso. The team of Manchester Black, Midnighter, and Steel is blindsided by a quartet of Ultra-Humanite’s team, and is suddenly outnumbered four to two even while a rain of missile-men bombard Dubai. Then, Superman is subdued by the Ultra-Humanite himself, in the form of Ultra’s superior brain in the body of Solomon Grundy – a bit reminiscent of the “Doomsday Wars” story, in which Brainiac’s brain took control of Doomsday’s body. Somehow, the situation in an issue that began with the characters in Hell managed to get much worse – or so it seems.


Thematically, the inclusion of Eclipso interplays interestingly with Apollo and Midnighter – all combinations on dark vs. light – Lightray, and Enchantress who is, like Eclipso, the pairing of a light and dark personality. And, as noted in my commentary of earlier issues, this theme was already evident in the contrasting styles of Superman and Manchester Black and Morrison’s project in this work is one of rehabilitating and redeeming the dark, making Manchester Black a force we can root for, as Apollo and Midnighter are, in their origin, weapons of a villain who have been redeemed. The details of Eclipso’s background have been retconned over the years, and his post-Infinite Frontier nature might be up for grabs; it would not be surprising if Eclipso is defeated not with punches but by some sort of incantation or even argument that nullifies his evil and lets the good / light side take over.


But before Eclipso shows up (such as he does, always cloaked in shadow), Lightray – Lia Nelson – has a gun aimed at her head and we don’t know whether her depression is a consequence of her natural mental state or the influence of Eclipso; her comment that she is “so sad all the time” hints that this may be unrelated to the doings of supervillains. Once again, as with the Nat Irons subplot, the darkness of social media in our real world (our real online world) may be the subject that Morrison is really addressing, not fictional people in tights involved with super science and magic; Lia’s "world that’s falling apart” may be ours.


Overarching the horrifying situation with Ultra-Humanite ready to put his brain into Superman’s body is a single, pregnant detail – before the team split up, Superman told the team that he himself would serve as bait, a hint that being attacked by Ultra is not really a surprise and not really contrary to Superman’s expectations, and his defeat might not be a real defeat. What he says to the team after calling himself “bait,” we don’t see, but we see him subsequently walk through the teleportation portal with the team before being back in the Fortress for Ultra’s attack, indicating that we’ve missed at least two phases of preparation that were almost certainly not irrelevant. This recalls the quick interaction during Apollo and Midnighter’s mission in issue #2, wherein Midnighter announced that he had already determined the certainty of his and Apollo’s victory, but then expressed alarm that their foe was outthinking him, but then it turned out that his confidence was well-founded in the first place. That may foreshadow what is happening here, where Ultra’s belief that he has launched an unbeatable surprise attack seems to be less informed than Superman’s confidence that his seeming vulnerability is merely “bait.”


Whatever happens in the battle, it seems sure that the good guys will win – but what are good guys? This is perhaps the most important question in the miniseries and answering that seems to be the statement that Morrison wants to make as they exit from DC superhero comics. Is Manchester Black a good guy? Obviously, he’s now on Superman’s team and we’re rooting for him. Similarly, Enchantress has suddenly come around from being a wicked nightmare plaguing June Moone but is now, also, on the team. But this series does not simply whitewash the wicked, giving them a “Get Out of Jail Free” card. It also owns up to the imperfections of the good, accepts their faults, and redeems them. Superman’s secret identity was all along, as Ultra-Humanite opines (and as others have throughout the decades) a “lie” from a man who claims never to lie. Superman is, Ultra also observes, no longer required to pose as a paragon of virtue now that his son is taking greater importance. Superman owns up to the weaknesses and faults of his allies in issue #1 – their overconfidence, their underperformance, their failures.


Superman is a character whose history is much bigger than the portion of it in Morrison’s hands, and even Enchantress is a character with considerable definition in the past, so perhaps we learn the most about the miniseries’ message by looking at Lia Nelson, who seems to be all shining beauty goodness and optimism, but aims a gun at her head, proclaiming existential despair hidden from the world. Her birth was celebrated as one of the most special and wonderful ever, but in truth, her parents raged at one another and we learned of their infidelities. These are details fully in Morrison’s control and they’re chosen to package what Morrison is saying about Superman and all the DC “heroes” in this send-off: They’re not perfect and perfection is always just an illusion. What these fictional heroes have to teach us is not that being perfect and spotless is the way to live but that surviving one’s own imperfections is something we can do – as June Moone did in this issue, as Superman is doing in this miniseries, and as Lia Nelson has to do – if she can – in the next issue. Superman’s final message to us, with Morrison penning the words, is not that sunlight can make a man incredibly mighty but that every moment is a fresh opportunity to do something worthwhile.


Monday, August 30, 2021

Superman & The Authority #2


Superman & The Authority
’s first issue was about two men coming from opposite ideological positions, one of them winning the other over for at least a temporary joining of forces. The second issue takes that same spectrum and turns it into a framing story, with an issue that begins in a kind of heaven and ends in a kind of – or perhaps the very one and only – Hell. Along the way, we see members of the team take on medium-sized threats, with technology as a recurrent threat across both issues.

The first words, “Fort Superman,” hearken back to the Silver Age, not 1963 but 1958, in the title of the classic “The Super-Key to Fort Superman.” That’s about as Silver Age as it gets, and that’s why Morrison chose that phrase, to begin the blend that we see from the squeaky clean to, well, right down to Hell. The moral decline begins as Manchester Black has a transgressive smoke in the Fortress of Solitude and it angers Superman’s squad of Kryptonian robots, but not to the point of their, well, killing Black, as he dares them too.

The second issue is built around a framing story, like many old JSA and JLA stories, where we see the parts of the team in side action (or so it seems) before they finally come together at the end. If you count both issues of the series, we have seen individual sub-teams in action four times, and these four encounters develop a couple of distinctive themes.

First, there is a noteworthy relevance of technology, and in particular networks of computer-linked minds, in three of the stories. First, Superman and Manchester Black face robots from the Phantom Zone – a peculiar twist from the usual setup where good, old-fashioned human (well, Kryptonian) villains escape. Second, Natasha Irons faces off against a particularly sadistic and highly realistic threat from an Internet hive mind with all of social media’s worst characteristics. Third, Midnighter and Apollo confront a beast possessing a network of minds. It is only the fourth confrontation, with June Moone, that differs from the pattern, involving a supernatural threat in character with the character’s history. Perhaps three instances is not enough to infer a pattern, but while artificial intelligence networks don’t make for an absolutely novel threat, it is a bit noticeable to have it come up in three cases out of four.

A more undeniable theme is that of duality, and conflict, between one “bright” personality and one “dark” personality on the side of the heroes. This is absolutely front and center in the scenes showing Superman and Manchester Black, and is moreover downright core to the concept of Midnighter and Apollo. Finally, it is equally apparent with June Moone and Enchantress, to the extent that Enchantress appears to be the villain in that substory. But, again, we have a theme that extends across just three of the four stories which perhaps makes us pay more attention to the one that doesn’t hold… Natasha Irons appears to have no dark counterpart. Still, it is obvious that the entire concept of this team is to bring together characters from opposite poles of the spectrum. It is virtually impossible to describe this series without pointing that out.

SonOfBatmann pointed out in the comments of my last post that Manchester Black, describing his disdain for Superman in the first issue, was serving as a stand-in for fans in the real world. This in fact was core to Joe Kelly’s original story with the Elite. In issue #2, the enemy facing Natasha Irons is even more obviously borrowed from the real world of ours; in fact, it has never been more blatant that the villain in a DC story is a reflection of some of the people who are reading the story (at least, if some sliver of the worst people on social media are also DC fans). Nat’s villains attack her with words and other forms of information rather than physical blows, body-shaming her posterior, insulting her looks, and threatening to send nude photos of her to her grandmother and her boss. And, amusingly, Morrison renders these trolls as literal trolls. She somehow defeats them with the combination of a heavy hammer and sharp words, which is unlikely to solve the same problem in the real world, but then that’s true of all superhero stories, isn’t it?

Midnighter and Apollo happen to be the only original Authority members in the issue, and their story, with the piquant title, “HARD,” begins with the kind of backstory that may be a colorful way of introducing their personalities or may just tie into the bigger story. We won’t know until later. But we see the two go into action and crush their threat so decisively that we have to suspend disbelief that such a formidable pair (and couple) could have existed in Superman’s world without having met him previously. I have to salute the issue’s four artists – whichever is appropriately to credit – in capturing Apollo’s expression with brows that communicate the combination of affection and consternation for his difficult and loyal (perhaps unfaithful?) partner.

Enchantress crossed paths with Superman’s world way back in 1980, as a sort of frenemy to Supergirl in Superman Family #204-205. Here, as there, Enchantress is the real threat in the story, at least while under someone else’s influence. Here, as there, her supernatural archfoe Dzamor (first appearing in the first Enchantress story in 1968) is the big bad behind the scenes. This time, the feeling is distinctly like the film Rosemary’s Baby (also from 1968!), with June Moone a horribly mistreated victim of the evil beings who try to corrupt her. Then, with a satisfying turn for the better, D’z’amor (now the name is spiced up with apostrophes) is punched offscreen by our hero; in what is presumably an oversight in the art, the punch comes from a bare arm, which doesn’t match Superman, Apollo, or anyone else, but is probably from Superman.

The team’s challenge in Hell is foreshadowed in the framing story’s title, “One Soul at a Time,” which out of context would imply a mission of saving sinners in a Christian sense, which makes Superman, in this story, an agent of God. We begin the issue expecting the recruitment of the new team, but at the end, it seems to identify June Moone as the poor soul who needs salvation but will surely end up being a member of the team fighting at their side, at least insofar as the Enchantress “is” June Moone, a tangled identity which is often a pair rather than an individual, which brings us back to the theme of duality among our heroes. Most likely, though (as we can see from the cover), Enchantress will be redeemed rather than eliminated.

The cover also reminds us that the Ultra-Humanite (in his big, white gorilla form) is part of the story, and it’s therefore remarkable that we reach the mini-series’ midpoint without him having done anything but talk in three panels, all the more remarkable in that the heroes (and antiheroes) will enter the third issue facing a threat that is – maybe – not even related to the Ultra-Humanite. The pacing of the mini-series, sadly, already, half over – highlights that it is transitional and more about putting this team together for future adventures than about a single four-issue battle against a single foe.

Perhaps the substory threats are disconnected sideplots, but we’ve seen Morrison before turn those seemingly disconnected elements into one big web. Either way, the Midnighter / Apollo case is full of familiar Morrisonian notes, such as kids with metahuman powers being abducted and utilized as an weapon (Final Crisis) and the genetic / biological engineering of a superpowered henchman (Final Crisis, Batman Inc.). This storyline echoes the origin of Midnighter and Apollo, who were biologically engineered by a villain – Midnighter reminds us, “That’s how they made me” while Black reminds us that Apollo came from a vat – and plainly indicates an unseen Big Bad somewhere offscreen. And if we’re looking for clues on who that might be, consider that the lab in Batman, Inc. – specifically 2011’s Batman: The Return – and in this story were both in Yemen, not a likely location to come up twice by coincidence. Could the person behind the scenes be, if not Talia herself, someone who’s taken over part of her operations?

Another choice element from another time is the Supermobile, which originated in Action Comics #481 in 1978. The in-story motivation was that the light of an exploding red star took away Superman’s powers just when he had to battle Amazo with all of the world’s other superheroes already beaten. The out-of-story motivation was to create a merchandising opportunity for a triple crossover between Superman: The Movie coming out that same year, the comics, and a toy and – yes – I owned one. When Manchester Black calls it Batman envy, he’s psychoanalyzing Superman, but the merchandising people were clearly copying the Batmobile as merchandise (and I owned one of those, too). Here, the Supermobile, like the limited speeds on Superman’s treadmill, reinforce the earlier claim, despite my suspicions of a ruse, we still see signs that Superman is losing his powers and needs any kind of help that he can get.

Now, with the team facing one crisis, recruitment not complete, and the big villain yet to appear in his fourth panel, this miniseries has to have a seriously packed final two issues. If there’s a lingering thread that’s yet to unspool, it’s that the Ultra-Humanite’s hate-filled spiel in the first issue is about Superman’s dishonesty, calling Superman’s double identity and more “lies” and he’s not strictly wrong to do so. When the Ultra-Humanite says that kryptonite will destroy Superman, I think we’re going to see that be about something other than the effects of radiation. In issue #2, Superman talks about atomic bombs having been utilized by idealists. While the first issue showed us Manchester Black being brought over to the light side, there are hints here, besides the black in the chest shield, that Superman’s going to show something of the dark.

Sunday, August 15, 2021

Superman & The Authority #1

 

It feels like we’ve been here before, but where is “here”? Grant Morrison’s “Superman & The Authority” is an Elseworlds made of Elseworlds, with several worlds placed into a blender. It’s a world where the Justice Society – sans Superman or Batman – served during World War Two, but Superman is around early in his career to meet President Kennedy… that feels a lot like Darwyn Cooke’s DC: The New Frontier. Superman’s previous go-arounds in this continuity with Manchester Black are possibly much like the ones we saw in Joe Kelly’s issues of Action Comics. Superman tapping Manchester Black to serve on his team is a notion that Kelly entertained, briefly, in 2006’s “Superman, This Is Your Life.” A Superman who has long since retired to the [Ant]arctic, facing unsolvable problems, and wearing black in his shield, is how Kingdom Come begins. And heroes haunted by their failure to prevent the assassination of a President is the premise of Morrison’s The Multiversity: Pax Americana, riffing hard on Alan Moore’s Watchmen. With winks and nods, Morrison tells us that we’re visiting a world a little like all of these but exactly like none of them.

From the start, and befitting the titular characters, Morrison hits us with rapid-fire alternation between optimism and pessimism. The first panel shows the last leaves falling off a tree and a caption that informs us that John F. Kennedy is about to die, while the doomed President speaks of “tomorrow dawning.” Superman asks if Kennedy will need his protection in Dallas. We know that the answer is yes, but Kennedy says “No.” All of Kennedy’s words in 1963 speak of a bright future and limitless potential, but his imminent assassination is just the first of things to go wrong. While JFK’s sunny aspirations give us detailed exposition of the superheroes’ history in this Elseworlds, a few other details check off how this world is and isn’t like the real world of 1963, with the objective of sending astronauts to Mars rather than the Moon before the end of the Sixties, and an ominous reference to ending all wars – a hope that never works out in the real world, and didn’t in this world, either.

Then the framing of the panels tells us that this is the history of this world as seen in newsreels, or – as Manchester Black wakes up – Black’s dream of history, a dream that ends as he is awoken by a police raid that overcomes his considerable abilities.

Morrison has long maintained that Superman is most interesting when he’s strong, which makes one of this issue’s surprises the fact that Superman is now – apparently – physically weak, an unexplained (and misleading?) exact 180° from Kingdom Come. But this Superman is morally as strong as ever we’ve seen, with an optimism that pays off when he is – apparently – able to win the acidic Manchester Black over to his side in a moment of super crisis. I slather on the “apparently”s because I see possible deception everywhere, and in the one panel where we see Superman while Black is unconscious, the hero lands dramatically – and seemingly powerfully, but the artwork keeps that intriguingly ambiguous, with a mighty fist joining his feet in a three-point landing that could project either power or (by Superman standards) weakness.

When Black awakens, he gets the pitch: Superman needs his help. There’s a war, but first there’s a battle. Superman needs Black’s help in a larger sense, a strategic sense, and Black isn’t prone to agree, but first there’s an imminent, urgent and arguably worse crisis with a massive breakout of Phantom Zone robots due to occur in minutes. Again, it feels like possible deception: Superman’s Pollyannaish recruitment speech to Black served only to alienate him, as Superman must have anticipated. The imminent Phantom Zone breakout, on the other hand, was an urgent crisis in which Superman and Black inarguably faced a mutual enemy, and gave Black no time to think the matter through. Black needed either to accept Superman’s pitch, or to reject it and in so doing possibly risk his own life, should the Phantom Zone escapees ravage the entire planet after they’d beaten Superman. And it seems a bit of a coincidence that this singular existential threat would arise “exactly twelve minutes” after Black awakens. So I wouldn’t be surprised if we are to learn that Superman manipulated the situation and showed a bit of deviousness on his own part. In any event, even if the timing were coincidental (and existential threats to the DCU have a way of showing up at least daily if not hourly), the outcome is the same – after Black contemplates, with the minutes that he has left, whether or not he and the Phantom Zone prisoners are on the same side, he chooses to back Superman and, with a savvy nod to the Silver Age, he tries to defeat the escapees with a Kryptonian Thought Beast. Guess when those first appeared in publication: 1963, a year that is brought up over and over again in this issue. Did Morrison choose that 1963 reference knowingly? I don’t know.

I’m also not sure if it was on purpose, when Superman first mentions that year in the present, that Morrison curiously quotes every note of a line from the Eighties Dream Academy song, “Life in a Northern Town”: “In Winter 1963, it felt like the world would freeze, with John F. Kennedy and the Beatles.” This refers to a notoriously severe wave of winter cold that hit the UK in early 1963, when the native Scotland of Morrison, just then turning three years old, had subzero (Fahrenheit!) temperatures. So much is coming together here that ties Morrison’s biography with this story that we should pay careful attention to the author’s place in the story – presumably on a symbolic level. The story features an acerbic, sarcastic, cynical Brit coming face to face with the symbol of American idealism and power. The story begins in the early 1960s. After decades in which things go variously well and poorly, there is a time of reckoning in which the Brit decides just how much he believes in the god-hero of American superheroes, and we can ask, perhaps thumbing through the autobiographical pages of Supergods just how much this story is about where Morrison’s viewpoints, and possibly the world’s current geopolitical status are now in 2021. Perhaps it's Morrison and not Manchester Black who's referencing "Amazing Grace" in asking whether or not Superman can "save a wretch like me."

The plot itself, on the surface, is brimming over with pregnant details and mini-mysteries presented by the shadowy villain who not revealed in the story, but the solicits promise us that he is the Ultra-Humanite, a choice which takes us back to the absolute origin of DC supervillains, and moreover hints at another one-and-done Elseworlds series with an ampersand in its title, Superman & Batman: Generations. All of the little expository details slipping from the dialogue of Superman, Black, and the Ultra-Humanite set the stage wonderfully, as Morrison has done in his Batman run, Action run, 52, and elsewhere, mixing details that are respectively from canon and contrary to canon, freeing the author to tease us with hints, then go back on those teases later, or confirm them as they see fit. Perhaps kryptonite in this reality is nothing like it is in any reality that we’ve seen before. Or perhaps it’s exactly the same. Perhaps Superman really is losing his powers, or perhaps it’s all a big ruse and, like in Kingdom Come, he’s stronger than ever. We just don’t know, but we have to consider both – all – possibilities, which is wonderful.

The title hides one such alternate possibility, which is likely rife with meaning. While Manchester Black was the leader, in Joe Kelly’s DC stories, of a group called The Elite, it was based on Wildstorm Comics’ The Authority; here, Morrison uses the inspiration’s name for, presumably, the version of the group in this reality. But why? Maybe the answer is a superficial “just because” but it makes the title say something that we ought to listen to with common nouns instead of proper nouns: The story is about Superman and the authority (small “a”) that he has. Whether he really has lost his powers or is only pretending to do so, this story clearly brings into question whether or not Superman has authority (small “a”) that comes from his qualities as a leader, as an inspiration, and not simply whether or not Earth’s yellow sun has charged his muscles with incredible power. And that promises a much more interesting story than a title that promises us meditations about Superman and the elite (small “e”).

Thursday, December 31, 2009

Best of the Decade #1


I believe that most successful comics recreate Action #1. They can't do this by retelling the exact same story -- readers are already familiar with the legacy of that story. Instead, it's necessary to create for today's reader the same sense of amazement and exhiliration that 1938's comics created, despite the fact that today's reader already expects those qualities as an absolute minimum. The need to out-do what's already been done leads to stories that exceed older ones in trivial ways; for example, the Flash running seven times the speed of light in one early story, then ten times the speed of light in a successive one. Sheer arithmetic alone is not the wellspring of great fiction.

Action #775 was one of the greatest comics ever written, and it did so by establishing a team of villains who had the means and the inclination to bully anyone on the planet around -- a threat that begged for someone to rise up and challenge them. How does a writer make a threat like that work in 2001? In the Thirties, the writer might give the villain whatever pseudoscientific menace came to mind -- a ray beam, say, or mind control powers. It's very hard to be original with villains. Joe Kelly made What's So Funny About Truth, Justice, and the American Way? work on an entirely different level -- he dug into the comic literature of the time and found a real challenge for superheroes -- antiheros. And so, his invention, The Elite, is based on the existing characters The Authority. But instead of competing with the Justice League and their kind at the cash register, and in fans' hearts, The Elite was placed into the DC Universe and became the antagonist facing the representative of all superheroes for all time -- Superman.

In a series of encounters, Superman and The Elite faced brazenly evil opponents in contrasting styles, the contrast keying on whether or not to kill an enemy. This difference of philosophy rapidly escalated into confrontation, with the brilliantly insolent dialogue of The Elite's leader Manchester Black insulting Superman with a passion for antagonism. The action opened when The Elite handled a case in Libya in their own murderous style before Superman got to the scene. Then they were just getting started in Tokyo where their awesome powers dropped Superman from the sky as collateral damage while they massacred another threat. In their third encounter, Superman arrived on the scene first, sparing the lives of alien invaders; when The Elite were about to kill Superman's captives, Superman threw a punch, prompting the challenge of an all-out dual between this Macchiavellian foursome and the Man of Steel.


In their earlier encounters, The Elite had twice gotten the best of Superman with their various superpowers. Lois attempted to talk Superman back from the confrontation on the grounds that he might not win, but found her husband's principles to be unyielding. And as the fight began, things went against Superman from the beginning, leaving him apparently incapacitated. Until, as The Elite tramped on his cape, with the hero's body altogether absent, The Man of Tomorrow launched his counterattack, unseen, with feats of superspeed and power that quickly took them down one by one. When the telepath Manchester Black was the only one left, a bloodied Superman showed up to win the argument after the fight, and it was a win for the entire genre of superheroes. In a face-to-face confrontation, the antihero had no powers left to use, and no argument left to offer. And the mountainous Superman, told that he was living in a dream world, closed with a manifesto: "I wouldn't have it any other way. Dreams save us. Dreams lift us up and transform us. And on my soul, I swear... until my dream of a world where dignity, honor, and justice becomes the reality we all share -- I'll never stop fighting. Ever."

There are no flying men who can lift mountains. But there is a Superman, and he is a dream, and lifting us up is exactly what he does.